return {
	
	--------------------------------Other----------------------------------
	RBLX_TEST = "ReplicatedStorage.Script.other.RBLX_TEST", 
	
	------------------------------OBJ---------------------------
	GameServer = "ServerScriptService.Script.Server.Object.GameServer", 
	Server_Player = "ServerScriptService.Script.Server.Object.Server_Player", 
	Server_PlayerCharacter = "ServerScriptService.Script.Server.Object.Server_PlayerCharacter", 
	Server_AwakeFriendCharacter= "ServerScriptService.Script.Server.Object.Server_AwakeFriendCharacter",
	Server_Trade = "ServerScriptService.Script.Server.Object.Server_Trade", 
	Server_Buff = "ServerScriptService.Script.Server.Object.Server_Buff", 
	Server_AttackBuff= "ServerScriptService.Script.Server.Object.Server_AttackBuff", 
	Server_TrainBuff= "ServerScriptService.Script.Server.Object.Server_TrainBuff", 





	-------------------------------Component--------------------------
	Server_MallComponent = "ServerScriptService.Script.Server.Component.Server_MallComponent",
	Server_RankComponent="ServerScriptService.Script.Server.Component.Server_RankComponent",

	Server_PVPDataStoreCtrl="ServerScriptService.Script.Server.Component.Server_PVPDataStoreCtrl",

	
	--Player
	Server_ThePlayerRankComponent="ServerScriptService.Script.Server.Component.Player.Server_ThePlayerRankComponent", 
	Server_ItemCtrl="ServerScriptService.Script.Server.Component.Player.Server_ItemCtrl", 
	

	Server_GACtrl="ServerScriptService.Script.Server.Component.Player.Server_GACtrl", 	


	-------------------------------Module--------------------------
	GameDataConfig = "ServerScriptService.Script.Server.Module.GameDataConfig", 
	PlayerData = "ServerScriptService.Script.Server.Module.PlayerData", 
	RankList = "ServerScriptService.Script.Server.Module.RankList", 
	Sever_DebugTest = "ServerScriptService.Script.Server.Module.Sever_DebugTest", 
	InitLevelHelper = "ServerScriptService.Script.Server.Module.InitLevelHelper", 
}


